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Godot Forge

Godot 4 MCP server — test runner, API docs, script analysis, scene parsing, LSP.

Connector by gregario · GitHub account verified by the MCP Registry

IndexedMITLocal (stdio)★ 9
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Install

Works with Claude Code, Codex, VS Code, Cursor, Windsurf, Claude Desktop. Read the repository before you give any tool access to your data.

npx agentmarket install connector/gregario-godot-forge

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Godot 4 MCP server — test runner, API docs, script analysis, scene parsing, LSP.

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this server can do and what it asks for, from its tool list and install config. Checked Oct 25, 2026.

Tools
6 read · 2 write · 0 delete
Secrets
None asked for
Install scripts
Not scanned yet
Runs as
Node.js package

Tools by what they do 8

Read from the source code; the running server may list different tools.

Read 6 · Look things up without changing anything.

  • godot_analyze_scene
  • godot_analyze_script
  • godot_get_diagnostics
  • godot_get_project_info
  • godot_screenshot
  • godot_search_docs

Write 2 · Create, change, send or run things.

  • godot_run_project
  • godot_run_tests

Secrets and settings it asks for

Other settings (environment variables or headers).

  • GODOT_PATH

Files it touches

  • Any path the agent passes to its tools

Tools (8)

Read from the source code; the running server may differ. Descriptions are the server’s own words; hidden characters are shown as [U+…].

  • godot_analyze_sceneread-only

    Parse .tscn scene files or .tres resource files and return structured analysis. Detects antipatterns (deep nesting, oversized scenes, missing scripts) and format errors (preload in .tres, custom class names in type field, integer resource IDs).

  • godot_analyze_scriptread-only

    Analyse GDScript files for all 10 battle-tested pitfalls: Godot 3→4 API misuse, giant scripts, := on Variant, tight coupling, signal re-entrancy, autoload misuse, missing signal disconnect, _init() timing, Python-isms, and static func on autoloads.

  • godot_get_diagnosticsread-only

    Get LSP diagnostics (errors, warnings) from Godot's built-in language server. Requires Godot editor to be running with the project open.

  • godot_get_project_inforead-only

    Return project structure overview: project name, Godot version, scenes, scripts, autoloads, addons, and directory tree. Uses progressive disclosure — summary by default, full details on request.

  • godot_run_project

    Launch, stop, or get debug output from a running Godot project. Captures stdout/stderr with timestamps.

  • godot_run_tests

    Run GUT or GdUnit4 tests headlessly and return structured pass/fail results. Auto-detects the test framework. Returns total/passed/failed counts with failure details including file paths and line numbers.

  • godot_screenshotread-only

    Capture a viewport screenshot from the running Godot project. Returns base64-encoded PNG image. Requires a display server (not headless mode).

  • godot_search_docsread-only

    Search Godot 4.x API documentation. Returns class overviews, method details, or fuzzy search results. Automatically detects Godot 3 API queries and suggests Godot 4 equivalents — the #1 source of AI-generated GDScript bugs.

Signals

Stars
9
Forks
3
Open issues
0
Last commit
Apr 26, 2026 (6 months ago)
Last release
Mar 13, 2026 (7 months ago)

From GitHub (fetched Oct 24, 2026).

Details

Registry name
io.github.gregario/godot-forge
Version
0.1.2
Auth
No auth
Packages
npm godot-forge
License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from gregario

Cite this page

Godot Forge MCP server. Agent Mart. https://agentmart.dev/connectors/gregario-godot-forge (last updated 2026-10-24)