Godot Forge
Godot 4 MCP server — test runner, API docs, script analysis, scene parsing, LSP.
Connector by gregario · GitHub account verified by the MCP Registry
Install
Works with Claude Code, Codex, VS Code, Cursor, Windsurf, Claude Desktop. Read the repository before you give any tool access to your data.
npx agentmarket install connector/gregario-godot-forge
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this server can do and what it asks for, from its tool list and install config. Checked Oct 25, 2026.
- Tools
- 6 read · 2 write · 0 delete
- Secrets
- None asked for
- Install scripts
- Not scanned yet
- Runs as
- Node.js package
Tools by what they do 8
Read from the source code; the running server may list different tools.
Read 6 · Look things up without changing anything.
godot_analyze_scenegodot_analyze_scriptgodot_get_diagnosticsgodot_get_project_infogodot_screenshotgodot_search_docs
Write 2 · Create, change, send or run things.
godot_run_projectgodot_run_tests
Secrets and settings it asks for
Other settings (environment variables or headers).
GODOT_PATH
Files it touches
- Any path the agent passes to its tools
Tools (8)
Read from the source code; the running server may differ. Descriptions are the server’s own words; hidden characters are shown as [U+…].
godot_analyze_sceneread-onlyParse .tscn scene files or .tres resource files and return structured analysis. Detects antipatterns (deep nesting, oversized scenes, missing scripts) and format errors (preload in .tres, custom class names in type field, integer resource IDs).
godot_analyze_scriptread-onlyAnalyse GDScript files for all 10 battle-tested pitfalls: Godot 3→4 API misuse, giant scripts, := on Variant, tight coupling, signal re-entrancy, autoload misuse, missing signal disconnect, _init() timing, Python-isms, and static func on autoloads.
godot_get_diagnosticsread-onlyGet LSP diagnostics (errors, warnings) from Godot's built-in language server. Requires Godot editor to be running with the project open.
godot_get_project_inforead-onlyReturn project structure overview: project name, Godot version, scenes, scripts, autoloads, addons, and directory tree. Uses progressive disclosure — summary by default, full details on request.
godot_run_projectLaunch, stop, or get debug output from a running Godot project. Captures stdout/stderr with timestamps.
godot_run_testsRun GUT or GdUnit4 tests headlessly and return structured pass/fail results. Auto-detects the test framework. Returns total/passed/failed counts with failure details including file paths and line numbers.
godot_screenshotread-onlyCapture a viewport screenshot from the running Godot project. Returns base64-encoded PNG image. Requires a display server (not headless mode).
godot_search_docsread-onlySearch Godot 4.x API documentation. Returns class overviews, method details, or fuzzy search results. Automatically detects Godot 3 API queries and suggests Godot 4 equivalents — the #1 source of AI-generated GDScript bugs.
Signals
- Stars
- 9
- Forks
- 3
- Open issues
- 0
- Last commit
- Apr 26, 2026 (6 months ago)
- Last release
- Mar 13, 2026 (7 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- Registry name
io.github.gregario/godot-forge- Version
- 0.1.2
- Auth
- No auth
- Packages
- npm godot-forge
- License
- MIT
- Repository
- github.com/gregario/godot-forge
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
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Cite this page
Godot Forge MCP server. Agent Mart. https://agentmart.dev/connectors/gregario-godot-forge (last updated 2026-10-24)